Cities and the world
Larinor, Everstar and the Resource Outpost are in place. Work on their surrounding terrain has been completed, with in-game review continuing.
What's working, what's taking shape, and what's next for players.
Outlands already has game systems and world content built. Here is what exists today and what still needs work before public access.
Larinor, Everstar and the Resource Outpost are in place. Work on their surrounding terrain has been completed, with in-game review continuing.
Player trading, Auction House listings, balances and Server Sell are part of the current game build. Mob drops will respond to item circulation across all three exchange paths.
Player storage, quivers and Quick Shot bindings are built. Recovery checks and the experience across different devices still need testing.
Custom arrows, potions, recipe learning, enchanting through player trade and soulbound equipment have initial implementations. More effects, crafting options and progression connections remain in development.
Placeable guild vaults have an initial in-world version. Full guild membership, shared banking, perks and raid systems are still being connected and developed.
Visuals, animation and gameplay feedback are being refined so important actions remain clear and consistent across Java and Bedrock.
Character movement and guard models are being worked on. City interactions, patrols and the complete player experience are still in development.
An early train prototype has completed journeys and station stops in a test world. Player boarding, appearance and Bedrock riding still need testing.
The game is the heart of Outlands. The launchers and website help you get there.
The Mac launcher is available to invited testers. Microsoft sign-in, installation, file repair and opening Minecraft have been tested; Apple signing and notarization are still pending.
The Windows installer is available to invited testers. Microsoft publisher signing is still pending before a wider public release.
Launcher updates and automatic server joining are built, with public delivery and full release testing still to finish.
Shared play remains central to Outlands. Device checks, public connection guides and release preparation continue. No public opening date has been announced.
See new progress and join the conversation with the Outlands community.